미디어위키:Gadget-godot3.js: 두 판 사이의 차이
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37번째 줄: | 37번째 줄: | ||
canvasparent.appendChild(canvas); | canvasparent.appendChild(canvas); | ||
// now load js files from external server | // now load js files from external server | ||
basegamepath = document.getElementById("libertygame-godot3-basegamepath"). | basegamepath = String(document.getElementById("libertygame-godot3-basegamepath").innerText); | ||
console.log("basepath is "+ basegamepath); | console.log("basepath is "+ basegamepath); | ||
godot3_asyncJSLoader("https://cdn.jsdelivr.net/gh/"+basegamepath+".js", "text/javascript") | godot3_asyncJSLoader("https://cdn.jsdelivr.net/gh/"+basegamepath+".js", "text/javascript") |
2023년 10월 29일 (일) 19:52 판
/**
* Godot3 for Libertygame loader
* 제작자: [[사용자:senouis]]
**/
function godot3_asyncJSLoader(url, type) {
return new Promise(function (resolve, reject) {
try {
var scriptElement = document.createElement("script");
scriptElement.src = url;
scriptElement.async = true; // force asynchronous loading
scriptElement.type = type;
var contextsection = document.getElementById("mw-content-text");
scriptElement.addEventListener("load", function (ev) {
resolve({ status: true });
});
scriptElement.addEventListener("error", function (ev) {
reject({
status: false,
message: "Failed to load the script"
});
});
contextsection.appendChild(scriptElement);
} catch (e) {
reject(e);
}
});
}
var basegamepath = "";
function Godot3_loadElement() {
try {
// Game canvas
var canvas = document.createElement("canvas");
canvas.id = "canvas";
canvas.innerHTML = "로딩 중...";
var canvasparent = document.getElementById("libertygame-godot3"); // first element of emscripten-border
canvasparent.appendChild(canvas);
// now load js files from external server
basegamepath = String(document.getElementById("libertygame-godot3-basegamepath").innerText);
console.log("basepath is "+ basegamepath);
godot3_asyncJSLoader("https://cdn.jsdelivr.net/gh/"+basegamepath+".js", "text/javascript")
.then(function (data) {
mw.loader.getScript("https://libertyga.me/wiki/틀:고도3/supplement.js")
.then(function (data) {
console.log("Godot OK!");
});
});
} catch (e){
console.log("initiating Godot 3 for libertygame failed, stop loading elements...");
}
}
$(Godot3_loadElement);